| 1 | /* SPDX-License-Identifier: GPL-2.0 */ | 
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| 2 | /* | 
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| 3 | *	Access to VGA videoram | 
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| 4 | * | 
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| 5 | *	(c) 1998 Martin Mares <mj@ucw.cz> | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef _ASM_X86_VGA_H | 
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| 9 | #define _ASM_X86_VGA_H | 
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| 10 |  | 
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| 11 | #include <asm/set_memory.h> | 
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| 12 |  | 
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| 13 | /* | 
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| 14 | *	On the PC, we can just recalculate addresses and then | 
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| 15 | *	access the videoram directly without any black magic. | 
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| 16 | *	To support memory encryption however, we need to access | 
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| 17 | *	the videoram as decrypted memory. | 
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| 18 | */ | 
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| 19 |  | 
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| 20 | #define VGA_MAP_MEM(x, s)					\ | 
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| 21 | ({								\ | 
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| 22 | unsigned long start = (unsigned long)phys_to_virt(x);	\ | 
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| 23 | \ | 
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| 24 | if (IS_ENABLED(CONFIG_AMD_MEM_ENCRYPT))			\ | 
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| 25 | set_memory_decrypted(start, (s) >> PAGE_SHIFT);	\ | 
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| 26 | \ | 
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| 27 | start;							\ | 
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| 28 | }) | 
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| 29 |  | 
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| 30 | #define vga_readb(x) (*(x)) | 
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| 31 | #define vga_writeb(x, y) (*(y) = (x)) | 
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| 32 |  | 
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| 33 | #endif /* _ASM_X86_VGA_H */ | 
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| 34 |  | 
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