| 1 | /* SPDX-License-Identifier: GPL-2.0 */ | 
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| 2 | #ifndef __LINUX_BITMAP_H | 
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| 3 | #define __LINUX_BITMAP_H | 
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| 4 |  | 
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| 5 | #ifndef __ASSEMBLY__ | 
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| 6 |  | 
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| 7 | #include <linux/align.h> | 
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| 8 | #include <linux/bitops.h> | 
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| 9 | #include <linux/cleanup.h> | 
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| 10 | #include <linux/errno.h> | 
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| 11 | #include <linux/find.h> | 
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| 12 | #include <linux/limits.h> | 
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| 13 | #include <linux/string.h> | 
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| 14 | #include <linux/types.h> | 
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| 15 | #include <linux/bitmap-str.h> | 
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| 16 |  | 
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| 17 | struct device; | 
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| 18 |  | 
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| 19 | /* | 
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| 20 | * bitmaps provide bit arrays that consume one or more unsigned | 
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| 21 | * longs.  The bitmap interface and available operations are listed | 
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| 22 | * here, in bitmap.h | 
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| 23 | * | 
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| 24 | * Function implementations generic to all architectures are in | 
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| 25 | * lib/bitmap.c.  Functions implementations that are architecture | 
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| 26 | * specific are in various arch/<arch>/include/asm/bitops.h headers | 
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| 27 | * and other arch/<arch> specific files. | 
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| 28 | * | 
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| 29 | * See lib/bitmap.c for more details. | 
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| 30 | */ | 
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| 31 |  | 
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| 32 | /** | 
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| 33 | * DOC: bitmap overview | 
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| 34 | * | 
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| 35 | * The available bitmap operations and their rough meaning in the | 
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| 36 | * case that the bitmap is a single unsigned long are thus: | 
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| 37 | * | 
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| 38 | * The generated code is more efficient when nbits is known at | 
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| 39 | * compile-time and at most BITS_PER_LONG. | 
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| 40 | * | 
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| 41 | * :: | 
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| 42 | * | 
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| 43 | *  bitmap_zero(dst, nbits)                     *dst = 0UL | 
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| 44 | *  bitmap_fill(dst, nbits)                     *dst = ~0UL | 
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| 45 | *  bitmap_copy(dst, src, nbits)                *dst = *src | 
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| 46 | *  bitmap_and(dst, src1, src2, nbits)          *dst = *src1 & *src2 | 
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| 47 | *  bitmap_or(dst, src1, src2, nbits)           *dst = *src1 | *src2 | 
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| 48 | *  bitmap_xor(dst, src1, src2, nbits)          *dst = *src1 ^ *src2 | 
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| 49 | *  bitmap_andnot(dst, src1, src2, nbits)       *dst = *src1 & ~(*src2) | 
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| 50 | *  bitmap_complement(dst, src, nbits)          *dst = ~(*src) | 
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| 51 | *  bitmap_equal(src1, src2, nbits)             Are *src1 and *src2 equal? | 
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| 52 | *  bitmap_intersects(src1, src2, nbits)        Do *src1 and *src2 overlap? | 
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| 53 | *  bitmap_subset(src1, src2, nbits)            Is *src1 a subset of *src2? | 
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| 54 | *  bitmap_empty(src, nbits)                    Are all bits zero in *src? | 
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| 55 | *  bitmap_full(src, nbits)                     Are all bits set in *src? | 
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| 56 | *  bitmap_weight(src, nbits)                   Hamming Weight: number set bits | 
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| 57 | *  bitmap_weight_and(src1, src2, nbits)        Hamming Weight of and'ed bitmap | 
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| 58 | *  bitmap_weight_andnot(src1, src2, nbits)     Hamming Weight of andnot'ed bitmap | 
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| 59 | *  bitmap_set(dst, pos, nbits)                 Set specified bit area | 
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| 60 | *  bitmap_clear(dst, pos, nbits)               Clear specified bit area | 
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| 61 | *  bitmap_find_next_zero_area(buf, len, pos, n, mask)  Find bit free area | 
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| 62 | *  bitmap_find_next_zero_area_off(buf, len, pos, n, mask, mask_off)  as above | 
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| 63 | *  bitmap_shift_right(dst, src, n, nbits)      *dst = *src >> n | 
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| 64 | *  bitmap_shift_left(dst, src, n, nbits)       *dst = *src << n | 
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| 65 | *  bitmap_cut(dst, src, first, n, nbits)       Cut n bits from first, copy rest | 
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| 66 | *  bitmap_replace(dst, old, new, mask, nbits)  *dst = (*old & ~(*mask)) | (*new & *mask) | 
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| 67 | *  bitmap_scatter(dst, src, mask, nbits)	*dst = map(dense, sparse)(src) | 
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| 68 | *  bitmap_gather(dst, src, mask, nbits)	*dst = map(sparse, dense)(src) | 
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| 69 | *  bitmap_remap(dst, src, old, new, nbits)     *dst = map(old, new)(src) | 
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| 70 | *  bitmap_bitremap(oldbit, old, new, nbits)    newbit = map(old, new)(oldbit) | 
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| 71 | *  bitmap_onto(dst, orig, relmap, nbits)       *dst = orig relative to relmap | 
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| 72 | *  bitmap_fold(dst, orig, sz, nbits)           dst bits = orig bits mod sz | 
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| 73 | *  bitmap_parse(buf, buflen, dst, nbits)       Parse bitmap dst from kernel buf | 
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| 74 | *  bitmap_parse_user(ubuf, ulen, dst, nbits)   Parse bitmap dst from user buf | 
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| 75 | *  bitmap_parselist(buf, dst, nbits)           Parse bitmap dst from kernel buf | 
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| 76 | *  bitmap_parselist_user(buf, dst, nbits)      Parse bitmap dst from user buf | 
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| 77 | *  bitmap_find_free_region(bitmap, bits, order)  Find and allocate bit region | 
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| 78 | *  bitmap_release_region(bitmap, pos, order)   Free specified bit region | 
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| 79 | *  bitmap_allocate_region(bitmap, pos, order)  Allocate specified bit region | 
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| 80 | *  bitmap_from_arr32(dst, buf, nbits)          Copy nbits from u32[] buf to dst | 
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| 81 | *  bitmap_from_arr64(dst, buf, nbits)          Copy nbits from u64[] buf to dst | 
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| 82 | *  bitmap_to_arr32(buf, src, nbits)            Copy nbits from buf to u32[] dst | 
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| 83 | *  bitmap_to_arr64(buf, src, nbits)            Copy nbits from buf to u64[] dst | 
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| 84 | *  bitmap_get_value8(map, start)               Get 8bit value from map at start | 
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| 85 | *  bitmap_set_value8(map, value, start)        Set 8bit value to map at start | 
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| 86 | *  bitmap_read(map, start, nbits)              Read an nbits-sized value from | 
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| 87 | *                                              map at start | 
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| 88 | *  bitmap_write(map, value, start, nbits)      Write an nbits-sized value to | 
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| 89 | *                                              map at start | 
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| 90 | * | 
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| 91 | * Note, bitmap_zero() and bitmap_fill() operate over the region of | 
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| 92 | * unsigned longs, that is, bits behind bitmap till the unsigned long | 
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| 93 | * boundary will be zeroed or filled as well. Consider to use | 
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| 94 | * bitmap_clear() or bitmap_set() to make explicit zeroing or filling | 
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| 95 | * respectively. | 
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| 96 | */ | 
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| 97 |  | 
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| 98 | /** | 
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| 99 | * DOC: bitmap bitops | 
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| 100 | * | 
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| 101 | * Also the following operations in asm/bitops.h apply to bitmaps.:: | 
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| 102 | * | 
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| 103 | *  set_bit(bit, addr)                  *addr |= bit | 
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| 104 | *  clear_bit(bit, addr)                *addr &= ~bit | 
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| 105 | *  change_bit(bit, addr)               *addr ^= bit | 
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| 106 | *  test_bit(bit, addr)                 Is bit set in *addr? | 
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| 107 | *  test_and_set_bit(bit, addr)         Set bit and return old value | 
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| 108 | *  test_and_clear_bit(bit, addr)       Clear bit and return old value | 
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| 109 | *  test_and_change_bit(bit, addr)      Change bit and return old value | 
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| 110 | *  find_first_zero_bit(addr, nbits)    Position first zero bit in *addr | 
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| 111 | *  find_first_bit(addr, nbits)         Position first set bit in *addr | 
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| 112 | *  find_next_zero_bit(addr, nbits, bit) | 
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| 113 | *                                      Position next zero bit in *addr >= bit | 
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| 114 | *  find_next_bit(addr, nbits, bit)     Position next set bit in *addr >= bit | 
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| 115 | *  find_next_and_bit(addr1, addr2, nbits, bit) | 
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| 116 | *                                      Same as find_next_bit, but in | 
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| 117 | *                                      (*addr1 & *addr2) | 
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| 118 | * | 
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| 119 | */ | 
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| 120 |  | 
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| 121 | /** | 
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| 122 | * DOC: declare bitmap | 
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| 123 | * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used | 
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| 124 | * to declare an array named 'name' of just enough unsigned longs to | 
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| 125 | * contain all bit positions from 0 to 'bits' - 1. | 
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| 126 | */ | 
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| 127 |  | 
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| 128 | /* | 
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| 129 | * Allocation and deallocation of bitmap. | 
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| 130 | * Provided in lib/bitmap.c to avoid circular dependency. | 
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| 131 | */ | 
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| 132 | unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags); | 
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| 133 | unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags); | 
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| 134 | unsigned long *bitmap_alloc_node(unsigned int nbits, gfp_t flags, int node); | 
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| 135 | unsigned long *bitmap_zalloc_node(unsigned int nbits, gfp_t flags, int node); | 
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| 136 | void bitmap_free(const unsigned long *bitmap); | 
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| 137 |  | 
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| 138 | DEFINE_FREE(bitmap, unsigned long *, if (_T) bitmap_free(_T)) | 
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| 139 |  | 
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| 140 | /* Managed variants of the above. */ | 
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| 141 | unsigned long *devm_bitmap_alloc(struct device *dev, | 
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| 142 | unsigned int nbits, gfp_t flags); | 
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| 143 | unsigned long *devm_bitmap_zalloc(struct device *dev, | 
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| 144 | unsigned int nbits, gfp_t flags); | 
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| 145 |  | 
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| 146 | /* | 
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| 147 | * lib/bitmap.c provides these functions: | 
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| 148 | */ | 
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| 149 |  | 
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| 150 | bool __bitmap_equal(const unsigned long *bitmap1, | 
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| 151 | const unsigned long *bitmap2, unsigned int nbits); | 
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| 152 | bool __pure __bitmap_or_equal(const unsigned long *src1, | 
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| 153 | const unsigned long *src2, | 
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| 154 | const unsigned long *src3, | 
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| 155 | unsigned int nbits); | 
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| 156 | void __bitmap_complement(unsigned long *dst, const unsigned long *src, | 
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| 157 | unsigned int nbits); | 
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| 158 | void __bitmap_shift_right(unsigned long *dst, const unsigned long *src, | 
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| 159 | unsigned int shift, unsigned int nbits); | 
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| 160 | void __bitmap_shift_left(unsigned long *dst, const unsigned long *src, | 
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| 161 | unsigned int shift, unsigned int nbits); | 
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| 162 | void bitmap_cut(unsigned long *dst, const unsigned long *src, | 
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| 163 | unsigned int first, unsigned int cut, unsigned int nbits); | 
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| 164 | bool __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, | 
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| 165 | const unsigned long *bitmap2, unsigned int nbits); | 
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| 166 | void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, | 
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| 167 | const unsigned long *bitmap2, unsigned int nbits); | 
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| 168 | void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, | 
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| 169 | const unsigned long *bitmap2, unsigned int nbits); | 
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| 170 | bool __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, | 
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| 171 | const unsigned long *bitmap2, unsigned int nbits); | 
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| 172 | void __bitmap_replace(unsigned long *dst, | 
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| 173 | const unsigned long *old, const unsigned long *new, | 
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| 174 | const unsigned long *mask, unsigned int nbits); | 
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| 175 | bool __bitmap_intersects(const unsigned long *bitmap1, | 
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| 176 | const unsigned long *bitmap2, unsigned int nbits); | 
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| 177 | bool __bitmap_subset(const unsigned long *bitmap1, | 
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| 178 | const unsigned long *bitmap2, unsigned int nbits); | 
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| 179 | unsigned int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits); | 
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| 180 | unsigned int __bitmap_weight_and(const unsigned long *bitmap1, | 
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| 181 | const unsigned long *bitmap2, unsigned int nbits); | 
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| 182 | unsigned int __bitmap_weight_andnot(const unsigned long *bitmap1, | 
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| 183 | const unsigned long *bitmap2, unsigned int nbits); | 
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| 184 | void __bitmap_set(unsigned long *map, unsigned int start, int len); | 
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| 185 | void __bitmap_clear(unsigned long *map, unsigned int start, int len); | 
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| 186 |  | 
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| 187 | unsigned long bitmap_find_next_zero_area_off(unsigned long *map, | 
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| 188 | unsigned long size, | 
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| 189 | unsigned long start, | 
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| 190 | unsigned int nr, | 
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| 191 | unsigned long align_mask, | 
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| 192 | unsigned long align_offset); | 
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| 193 |  | 
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| 194 | /** | 
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| 195 | * bitmap_find_next_zero_area - find a contiguous aligned zero area | 
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| 196 | * @map: The address to base the search on | 
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| 197 | * @size: The bitmap size in bits | 
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| 198 | * @start: The bitnumber to start searching at | 
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| 199 | * @nr: The number of zeroed bits we're looking for | 
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| 200 | * @align_mask: Alignment mask for zero area | 
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| 201 | * | 
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| 202 | * The @align_mask should be one less than a power of 2; the effect is that | 
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| 203 | * the bit offset of all zero areas this function finds is multiples of that | 
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| 204 | * power of 2. A @align_mask of 0 means no alignment is required. | 
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| 205 | */ | 
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| 206 | static __always_inline | 
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| 207 | unsigned long bitmap_find_next_zero_area(unsigned long *map, | 
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| 208 | unsigned long size, | 
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| 209 | unsigned long start, | 
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| 210 | unsigned int nr, | 
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| 211 | unsigned long align_mask) | 
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| 212 | { | 
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| 213 | return bitmap_find_next_zero_area_off(map, size, start, nr, | 
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| 214 | align_mask, align_offset: 0); | 
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| 215 | } | 
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| 216 |  | 
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| 217 | void bitmap_remap(unsigned long *dst, const unsigned long *src, | 
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| 218 | const unsigned long *old, const unsigned long *new, unsigned int nbits); | 
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| 219 | int bitmap_bitremap(int oldbit, | 
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| 220 | const unsigned long *old, const unsigned long *new, int bits); | 
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| 221 | void bitmap_onto(unsigned long *dst, const unsigned long *orig, | 
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| 222 | const unsigned long *relmap, unsigned int bits); | 
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| 223 | void bitmap_fold(unsigned long *dst, const unsigned long *orig, | 
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| 224 | unsigned int sz, unsigned int nbits); | 
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| 225 |  | 
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| 226 | #define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) & (BITS_PER_LONG - 1))) | 
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| 227 | #define BITMAP_LAST_WORD_MASK(nbits) (~0UL >> (-(nbits) & (BITS_PER_LONG - 1))) | 
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| 228 |  | 
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| 229 | #define bitmap_size(nbits)	(ALIGN(nbits, BITS_PER_LONG) / BITS_PER_BYTE) | 
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| 230 |  | 
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| 231 | static __always_inline void bitmap_zero(unsigned long *dst, unsigned int nbits) | 
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| 232 | { | 
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| 233 | unsigned int len = bitmap_size(nbits); | 
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| 234 |  | 
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| 235 | if (small_const_nbits(nbits)) | 
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| 236 | *dst = 0; | 
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| 237 | else | 
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| 238 | memset(s: dst, c: 0, n: len); | 
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| 239 | } | 
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| 240 |  | 
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| 241 | static __always_inline void bitmap_fill(unsigned long *dst, unsigned int nbits) | 
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| 242 | { | 
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| 243 | unsigned int len = bitmap_size(nbits); | 
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| 244 |  | 
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| 245 | if (small_const_nbits(nbits)) | 
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| 246 | *dst = ~0UL; | 
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| 247 | else | 
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| 248 | memset(s: dst, c: 0xff, n: len); | 
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| 249 | } | 
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| 250 |  | 
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| 251 | static __always_inline | 
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| 252 | void bitmap_copy(unsigned long *dst, const unsigned long *src, unsigned int nbits) | 
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| 253 | { | 
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| 254 | unsigned int len = bitmap_size(nbits); | 
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| 255 |  | 
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| 256 | if (small_const_nbits(nbits)) | 
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| 257 | *dst = *src; | 
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| 258 | else | 
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| 259 | memcpy(to: dst, from: src, len); | 
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| 260 | } | 
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| 261 |  | 
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| 262 | /* | 
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| 263 | * Copy bitmap and clear tail bits in last word. | 
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| 264 | */ | 
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| 265 | static __always_inline | 
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| 266 | void bitmap_copy_clear_tail(unsigned long *dst, const unsigned long *src, unsigned int nbits) | 
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| 267 | { | 
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| 268 | bitmap_copy(dst, src, nbits); | 
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| 269 | if (nbits % BITS_PER_LONG) | 
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| 270 | dst[nbits / BITS_PER_LONG] &= BITMAP_LAST_WORD_MASK(nbits); | 
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| 271 | } | 
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| 272 |  | 
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| 273 | static inline void bitmap_copy_and_extend(unsigned long *to, | 
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| 274 | const unsigned long *from, | 
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| 275 | unsigned int count, unsigned int size) | 
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| 276 | { | 
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| 277 | unsigned int copy = BITS_TO_LONGS(count); | 
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| 278 |  | 
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| 279 | memcpy(to, from, len: copy * sizeof(long)); | 
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| 280 | if (count % BITS_PER_LONG) | 
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| 281 | to[copy - 1] &= BITMAP_LAST_WORD_MASK(count); | 
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| 282 | memset(s: to + copy, c: 0, bitmap_size(size) - copy * sizeof(long)); | 
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| 283 | } | 
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| 284 |  | 
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| 285 | /* | 
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| 286 | * On 32-bit systems bitmaps are represented as u32 arrays internally. On LE64 | 
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| 287 | * machines the order of hi and lo parts of numbers match the bitmap structure. | 
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| 288 | * In both cases conversion is not needed when copying data from/to arrays of | 
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| 289 | * u32. But in LE64 case, typecast in bitmap_copy_clear_tail() may lead | 
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| 290 | * to out-of-bound access. To avoid that, both LE and BE variants of 64-bit | 
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| 291 | * architectures are not using bitmap_copy_clear_tail(). | 
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| 292 | */ | 
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| 293 | #if BITS_PER_LONG == 64 | 
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| 294 | void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf, | 
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| 295 | unsigned int nbits); | 
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| 296 | void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap, | 
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| 297 | unsigned int nbits); | 
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| 298 | #else | 
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| 299 | #define bitmap_from_arr32(bitmap, buf, nbits)			\ | 
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| 300 | bitmap_copy_clear_tail((unsigned long *) (bitmap),	\ | 
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| 301 | (const unsigned long *) (buf), (nbits)) | 
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| 302 | #define bitmap_to_arr32(buf, bitmap, nbits)			\ | 
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| 303 | bitmap_copy_clear_tail((unsigned long *) (buf),		\ | 
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| 304 | (const unsigned long *) (bitmap), (nbits)) | 
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| 305 | #endif | 
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| 306 |  | 
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| 307 | /* | 
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| 308 | * On 64-bit systems bitmaps are represented as u64 arrays internally. So, | 
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| 309 | * the conversion is not needed when copying data from/to arrays of u64. | 
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| 310 | */ | 
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| 311 | #if BITS_PER_LONG == 32 | 
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| 312 | void bitmap_from_arr64(unsigned long *bitmap, const u64 *buf, unsigned int nbits); | 
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| 313 | void bitmap_to_arr64(u64 *buf, const unsigned long *bitmap, unsigned int nbits); | 
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| 314 | #else | 
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| 315 | #define bitmap_from_arr64(bitmap, buf, nbits)			\ | 
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| 316 | bitmap_copy_clear_tail((unsigned long *)(bitmap), (const unsigned long *)(buf), (nbits)) | 
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| 317 | #define bitmap_to_arr64(buf, bitmap, nbits)			\ | 
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| 318 | bitmap_copy_clear_tail((unsigned long *)(buf), (const unsigned long *)(bitmap), (nbits)) | 
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| 319 | #endif | 
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| 320 |  | 
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| 321 | static __always_inline | 
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| 322 | bool bitmap_and(unsigned long *dst, const unsigned long *src1, | 
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| 323 | const unsigned long *src2, unsigned int nbits) | 
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| 324 | { | 
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| 325 | if (small_const_nbits(nbits)) | 
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| 326 | return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0; | 
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| 327 | return __bitmap_and(dst, bitmap1: src1, bitmap2: src2, nbits); | 
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| 328 | } | 
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| 329 |  | 
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| 330 | static __always_inline | 
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| 331 | void bitmap_or(unsigned long *dst, const unsigned long *src1, | 
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| 332 | const unsigned long *src2, unsigned int nbits) | 
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| 333 | { | 
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| 334 | if (small_const_nbits(nbits)) | 
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| 335 | *dst = *src1 | *src2; | 
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| 336 | else | 
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| 337 | __bitmap_or(dst, bitmap1: src1, bitmap2: src2, nbits); | 
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| 338 | } | 
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| 339 |  | 
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| 340 | static __always_inline | 
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| 341 | void bitmap_xor(unsigned long *dst, const unsigned long *src1, | 
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| 342 | const unsigned long *src2, unsigned int nbits) | 
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| 343 | { | 
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| 344 | if (small_const_nbits(nbits)) | 
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| 345 | *dst = *src1 ^ *src2; | 
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| 346 | else | 
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| 347 | __bitmap_xor(dst, bitmap1: src1, bitmap2: src2, nbits); | 
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| 348 | } | 
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| 349 |  | 
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| 350 | static __always_inline | 
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| 351 | bool bitmap_andnot(unsigned long *dst, const unsigned long *src1, | 
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| 352 | const unsigned long *src2, unsigned int nbits) | 
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| 353 | { | 
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| 354 | if (small_const_nbits(nbits)) | 
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| 355 | return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0; | 
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| 356 | return __bitmap_andnot(dst, bitmap1: src1, bitmap2: src2, nbits); | 
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| 357 | } | 
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| 358 |  | 
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| 359 | static __always_inline | 
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| 360 | void bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int nbits) | 
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| 361 | { | 
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| 362 | if (small_const_nbits(nbits)) | 
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| 363 | *dst = ~(*src); | 
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| 364 | else | 
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| 365 | __bitmap_complement(dst, src, nbits); | 
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| 366 | } | 
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| 367 |  | 
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| 368 | #ifdef __LITTLE_ENDIAN | 
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| 369 | #define BITMAP_MEM_ALIGNMENT 8 | 
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| 370 | #else | 
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| 371 | #define BITMAP_MEM_ALIGNMENT (8 * sizeof(unsigned long)) | 
|---|
| 372 | #endif | 
|---|
| 373 | #define BITMAP_MEM_MASK (BITMAP_MEM_ALIGNMENT - 1) | 
|---|
| 374 |  | 
|---|
| 375 | static __always_inline | 
|---|
| 376 | bool bitmap_equal(const unsigned long *src1, const unsigned long *src2, unsigned int nbits) | 
|---|
| 377 | { | 
|---|
| 378 | if (small_const_nbits(nbits)) | 
|---|
| 379 | return !((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits)); | 
|---|
| 380 | if (__builtin_constant_p(nbits & BITMAP_MEM_MASK) && | 
|---|
| 381 | IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT)) | 
|---|
| 382 | return !memcmp(src1, src2, nbits / 8); | 
|---|
| 383 | return __bitmap_equal(bitmap1: src1, bitmap2: src2, nbits); | 
|---|
| 384 | } | 
|---|
| 385 |  | 
|---|
| 386 | /** | 
|---|
| 387 | * bitmap_or_equal - Check whether the or of two bitmaps is equal to a third | 
|---|
| 388 | * @src1:	Pointer to bitmap 1 | 
|---|
| 389 | * @src2:	Pointer to bitmap 2 will be or'ed with bitmap 1 | 
|---|
| 390 | * @src3:	Pointer to bitmap 3. Compare to the result of *@src1 | *@src2 | 
|---|
| 391 | * @nbits:	number of bits in each of these bitmaps | 
|---|
| 392 | * | 
|---|
| 393 | * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise | 
|---|
| 394 | */ | 
|---|
| 395 | static __always_inline | 
|---|
| 396 | bool bitmap_or_equal(const unsigned long *src1, const unsigned long *src2, | 
|---|
| 397 | const unsigned long *src3, unsigned int nbits) | 
|---|
| 398 | { | 
|---|
| 399 | if (!small_const_nbits(nbits)) | 
|---|
| 400 | return __bitmap_or_equal(src1, src2, src3, nbits); | 
|---|
| 401 |  | 
|---|
| 402 | return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits)); | 
|---|
| 403 | } | 
|---|
| 404 |  | 
|---|
| 405 | static __always_inline | 
|---|
| 406 | bool bitmap_intersects(const unsigned long *src1, const unsigned long *src2, unsigned int nbits) | 
|---|
| 407 | { | 
|---|
| 408 | if (small_const_nbits(nbits)) | 
|---|
| 409 | return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0; | 
|---|
| 410 | else | 
|---|
| 411 | return __bitmap_intersects(bitmap1: src1, bitmap2: src2, nbits); | 
|---|
| 412 | } | 
|---|
| 413 |  | 
|---|
| 414 | static __always_inline | 
|---|
| 415 | bool bitmap_subset(const unsigned long *src1, const unsigned long *src2, unsigned int nbits) | 
|---|
| 416 | { | 
|---|
| 417 | if (small_const_nbits(nbits)) | 
|---|
| 418 | return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits)); | 
|---|
| 419 | else | 
|---|
| 420 | return __bitmap_subset(bitmap1: src1, bitmap2: src2, nbits); | 
|---|
| 421 | } | 
|---|
| 422 |  | 
|---|
| 423 | static __always_inline | 
|---|
| 424 | bool bitmap_empty(const unsigned long *src, unsigned nbits) | 
|---|
| 425 | { | 
|---|
| 426 | if (small_const_nbits(nbits)) | 
|---|
| 427 | return ! (*src & BITMAP_LAST_WORD_MASK(nbits)); | 
|---|
| 428 |  | 
|---|
| 429 | return find_first_bit(addr: src, size: nbits) == nbits; | 
|---|
| 430 | } | 
|---|
| 431 |  | 
|---|
| 432 | static __always_inline | 
|---|
| 433 | bool bitmap_full(const unsigned long *src, unsigned int nbits) | 
|---|
| 434 | { | 
|---|
| 435 | if (small_const_nbits(nbits)) | 
|---|
| 436 | return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits)); | 
|---|
| 437 |  | 
|---|
| 438 | return find_first_zero_bit(addr: src, size: nbits) == nbits; | 
|---|
| 439 | } | 
|---|
| 440 |  | 
|---|
| 441 | static __always_inline | 
|---|
| 442 | unsigned int bitmap_weight(const unsigned long *src, unsigned int nbits) | 
|---|
| 443 | { | 
|---|
| 444 | if (small_const_nbits(nbits)) | 
|---|
| 445 | return hweight_long(w: *src & BITMAP_LAST_WORD_MASK(nbits)); | 
|---|
| 446 | return __bitmap_weight(bitmap: src, nbits); | 
|---|
| 447 | } | 
|---|
| 448 |  | 
|---|
| 449 | static __always_inline | 
|---|
| 450 | unsigned long bitmap_weight_and(const unsigned long *src1, | 
|---|
| 451 | const unsigned long *src2, unsigned int nbits) | 
|---|
| 452 | { | 
|---|
| 453 | if (small_const_nbits(nbits)) | 
|---|
| 454 | return hweight_long(w: *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)); | 
|---|
| 455 | return __bitmap_weight_and(bitmap1: src1, bitmap2: src2, nbits); | 
|---|
| 456 | } | 
|---|
| 457 |  | 
|---|
| 458 | static __always_inline | 
|---|
| 459 | unsigned long bitmap_weight_andnot(const unsigned long *src1, | 
|---|
| 460 | const unsigned long *src2, unsigned int nbits) | 
|---|
| 461 | { | 
|---|
| 462 | if (small_const_nbits(nbits)) | 
|---|
| 463 | return hweight_long(w: *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)); | 
|---|
| 464 | return __bitmap_weight_andnot(bitmap1: src1, bitmap2: src2, nbits); | 
|---|
| 465 | } | 
|---|
| 466 |  | 
|---|
| 467 | static __always_inline | 
|---|
| 468 | void bitmap_set(unsigned long *map, unsigned int start, unsigned int nbits) | 
|---|
| 469 | { | 
|---|
| 470 | if (__builtin_constant_p(nbits) && nbits == 1) | 
|---|
| 471 | __set_bit(start, map); | 
|---|
| 472 | else if (small_const_nbits(start + nbits)) | 
|---|
| 473 | *map |= GENMASK(start + nbits - 1, start); | 
|---|
| 474 | else if (__builtin_constant_p(start & BITMAP_MEM_MASK) && | 
|---|
| 475 | IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) && | 
|---|
| 476 | __builtin_constant_p(nbits & BITMAP_MEM_MASK) && | 
|---|
| 477 | IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT)) | 
|---|
| 478 | memset(s: (char *)map + start / 8, c: 0xff, n: nbits / 8); | 
|---|
| 479 | else | 
|---|
| 480 | __bitmap_set(map, start, len: nbits); | 
|---|
| 481 | } | 
|---|
| 482 |  | 
|---|
| 483 | static __always_inline | 
|---|
| 484 | void bitmap_clear(unsigned long *map, unsigned int start, unsigned int nbits) | 
|---|
| 485 | { | 
|---|
| 486 | if (__builtin_constant_p(nbits) && nbits == 1) | 
|---|
| 487 | __clear_bit(start, map); | 
|---|
| 488 | else if (small_const_nbits(start + nbits)) | 
|---|
| 489 | *map &= ~GENMASK(start + nbits - 1, start); | 
|---|
| 490 | else if (__builtin_constant_p(start & BITMAP_MEM_MASK) && | 
|---|
| 491 | IS_ALIGNED(start, BITMAP_MEM_ALIGNMENT) && | 
|---|
| 492 | __builtin_constant_p(nbits & BITMAP_MEM_MASK) && | 
|---|
| 493 | IS_ALIGNED(nbits, BITMAP_MEM_ALIGNMENT)) | 
|---|
| 494 | memset(s: (char *)map + start / 8, c: 0, n: nbits / 8); | 
|---|
| 495 | else | 
|---|
| 496 | __bitmap_clear(map, start, len: nbits); | 
|---|
| 497 | } | 
|---|
| 498 |  | 
|---|
| 499 | static __always_inline | 
|---|
| 500 | void bitmap_shift_right(unsigned long *dst, const unsigned long *src, | 
|---|
| 501 | unsigned int shift, unsigned int nbits) | 
|---|
| 502 | { | 
|---|
| 503 | if (small_const_nbits(nbits)) | 
|---|
| 504 | *dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> shift; | 
|---|
| 505 | else | 
|---|
| 506 | __bitmap_shift_right(dst, src, shift, nbits); | 
|---|
| 507 | } | 
|---|
| 508 |  | 
|---|
| 509 | static __always_inline | 
|---|
| 510 | void bitmap_shift_left(unsigned long *dst, const unsigned long *src, | 
|---|
| 511 | unsigned int shift, unsigned int nbits) | 
|---|
| 512 | { | 
|---|
| 513 | if (small_const_nbits(nbits)) | 
|---|
| 514 | *dst = (*src << shift) & BITMAP_LAST_WORD_MASK(nbits); | 
|---|
| 515 | else | 
|---|
| 516 | __bitmap_shift_left(dst, src, shift, nbits); | 
|---|
| 517 | } | 
|---|
| 518 |  | 
|---|
| 519 | static __always_inline | 
|---|
| 520 | void bitmap_replace(unsigned long *dst, | 
|---|
| 521 | const unsigned long *old, | 
|---|
| 522 | const unsigned long *new, | 
|---|
| 523 | const unsigned long *mask, | 
|---|
| 524 | unsigned int nbits) | 
|---|
| 525 | { | 
|---|
| 526 | if (small_const_nbits(nbits)) | 
|---|
| 527 | *dst = (*old & ~(*mask)) | (*new & *mask); | 
|---|
| 528 | else | 
|---|
| 529 | __bitmap_replace(dst, old, new, mask, nbits); | 
|---|
| 530 | } | 
|---|
| 531 |  | 
|---|
| 532 | /** | 
|---|
| 533 | * bitmap_scatter - Scatter a bitmap according to the given mask | 
|---|
| 534 | * @dst: scattered bitmap | 
|---|
| 535 | * @src: gathered bitmap | 
|---|
| 536 | * @mask: mask representing bits to assign to in the scattered bitmap | 
|---|
| 537 | * @nbits: number of bits in each of these bitmaps | 
|---|
| 538 | * | 
|---|
| 539 | * Scatters bitmap with sequential bits according to the given @mask. | 
|---|
| 540 | * | 
|---|
| 541 | * Example: | 
|---|
| 542 | * If @src bitmap = 0x005a, with @mask = 0x1313, @dst will be 0x0302. | 
|---|
| 543 | * | 
|---|
| 544 | * Or in binary form | 
|---|
| 545 | * @src			@mask			@dst | 
|---|
| 546 | * 0000000001011010	0001001100010011	0000001100000010 | 
|---|
| 547 | * | 
|---|
| 548 | * (Bits 0, 1, 2, 3, 4, 5 are copied to the bits 0, 1, 4, 8, 9, 12) | 
|---|
| 549 | * | 
|---|
| 550 | * A more 'visual' description of the operation:: | 
|---|
| 551 | * | 
|---|
| 552 | *	src:  0000000001011010 | 
|---|
| 553 | *	                |||||| | 
|---|
| 554 | *	         +------+||||| | 
|---|
| 555 | *	         |  +----+|||| | 
|---|
| 556 | *	         |  |+----+||| | 
|---|
| 557 | *	         |  ||   +-+|| | 
|---|
| 558 | *	         |  ||   |  || | 
|---|
| 559 | *	mask: ...v..vv...v..vv | 
|---|
| 560 | *	      ...0..11...0..10 | 
|---|
| 561 | *	dst:  0000001100000010 | 
|---|
| 562 | * | 
|---|
| 563 | * A relationship exists between bitmap_scatter() and bitmap_gather(). See | 
|---|
| 564 | * bitmap_gather() for the bitmap gather detailed operations. TL;DR: | 
|---|
| 565 | * bitmap_gather() can be seen as the 'reverse' bitmap_scatter() operation. | 
|---|
| 566 | */ | 
|---|
| 567 | static __always_inline | 
|---|
| 568 | void bitmap_scatter(unsigned long *dst, const unsigned long *src, | 
|---|
| 569 | const unsigned long *mask, unsigned int nbits) | 
|---|
| 570 | { | 
|---|
| 571 | unsigned int n = 0; | 
|---|
| 572 | unsigned int bit; | 
|---|
| 573 |  | 
|---|
| 574 | bitmap_zero(dst, nbits); | 
|---|
| 575 |  | 
|---|
| 576 | for_each_set_bit(bit, mask, nbits) | 
|---|
| 577 | __assign_bit(bit, dst, test_bit(n++, src)); | 
|---|
| 578 | } | 
|---|
| 579 |  | 
|---|
| 580 | /** | 
|---|
| 581 | * bitmap_gather - Gather a bitmap according to given mask | 
|---|
| 582 | * @dst: gathered bitmap | 
|---|
| 583 | * @src: scattered bitmap | 
|---|
| 584 | * @mask: mask representing bits to extract from in the scattered bitmap | 
|---|
| 585 | * @nbits: number of bits in each of these bitmaps | 
|---|
| 586 | * | 
|---|
| 587 | * Gathers bitmap with sparse bits according to the given @mask. | 
|---|
| 588 | * | 
|---|
| 589 | * Example: | 
|---|
| 590 | * If @src bitmap = 0x0302, with @mask = 0x1313, @dst will be 0x001a. | 
|---|
| 591 | * | 
|---|
| 592 | * Or in binary form | 
|---|
| 593 | * @src			@mask			@dst | 
|---|
| 594 | * 0000001100000010	0001001100010011	0000000000011010 | 
|---|
| 595 | * | 
|---|
| 596 | * (Bits 0, 1, 4, 8, 9, 12 are copied to the bits 0, 1, 2, 3, 4, 5) | 
|---|
| 597 | * | 
|---|
| 598 | * A more 'visual' description of the operation:: | 
|---|
| 599 | * | 
|---|
| 600 | *	mask: ...v..vv...v..vv | 
|---|
| 601 | *	src:  0000001100000010 | 
|---|
| 602 | *	         ^  ^^   ^   0 | 
|---|
| 603 | *	         |  ||   |  10 | 
|---|
| 604 | *	         |  ||   > 010 | 
|---|
| 605 | *	         |  |+--> 1010 | 
|---|
| 606 | *	         |  +--> 11010 | 
|---|
| 607 | *	         +----> 011010 | 
|---|
| 608 | *	dst:  0000000000011010 | 
|---|
| 609 | * | 
|---|
| 610 | * A relationship exists between bitmap_gather() and bitmap_scatter(). See | 
|---|
| 611 | * bitmap_scatter() for the bitmap scatter detailed operations. TL;DR: | 
|---|
| 612 | * bitmap_scatter() can be seen as the 'reverse' bitmap_gather() operation. | 
|---|
| 613 | * | 
|---|
| 614 | * Suppose scattered computed using bitmap_scatter(scattered, src, mask, n). | 
|---|
| 615 | * The operation bitmap_gather(result, scattered, mask, n) leads to a result | 
|---|
| 616 | * equal or equivalent to src. | 
|---|
| 617 | * | 
|---|
| 618 | * The result can be 'equivalent' because bitmap_scatter() and bitmap_gather() | 
|---|
| 619 | * are not bijective. | 
|---|
| 620 | * The result and src values are equivalent in that sense that a call to | 
|---|
| 621 | * bitmap_scatter(res, src, mask, n) and a call to | 
|---|
| 622 | * bitmap_scatter(res, result, mask, n) will lead to the same res value. | 
|---|
| 623 | */ | 
|---|
| 624 | static __always_inline | 
|---|
| 625 | void bitmap_gather(unsigned long *dst, const unsigned long *src, | 
|---|
| 626 | const unsigned long *mask, unsigned int nbits) | 
|---|
| 627 | { | 
|---|
| 628 | unsigned int n = 0; | 
|---|
| 629 | unsigned int bit; | 
|---|
| 630 |  | 
|---|
| 631 | bitmap_zero(dst, nbits); | 
|---|
| 632 |  | 
|---|
| 633 | for_each_set_bit(bit, mask, nbits) | 
|---|
| 634 | __assign_bit(n++, dst, test_bit(bit, src)); | 
|---|
| 635 | } | 
|---|
| 636 |  | 
|---|
| 637 | static __always_inline | 
|---|
| 638 | void bitmap_next_set_region(unsigned long *bitmap, unsigned int *rs, | 
|---|
| 639 | unsigned int *re, unsigned int end) | 
|---|
| 640 | { | 
|---|
| 641 | *rs = find_next_bit(addr: bitmap, size: end, offset: *rs); | 
|---|
| 642 | *re = find_next_zero_bit(addr: bitmap, size: end, offset: *rs + 1); | 
|---|
| 643 | } | 
|---|
| 644 |  | 
|---|
| 645 | /** | 
|---|
| 646 | * bitmap_release_region - release allocated bitmap region | 
|---|
| 647 | *	@bitmap: array of unsigned longs corresponding to the bitmap | 
|---|
| 648 | *	@pos: beginning of bit region to release | 
|---|
| 649 | *	@order: region size (log base 2 of number of bits) to release | 
|---|
| 650 | * | 
|---|
| 651 | * This is the complement to __bitmap_find_free_region() and releases | 
|---|
| 652 | * the found region (by clearing it in the bitmap). | 
|---|
| 653 | */ | 
|---|
| 654 | static __always_inline | 
|---|
| 655 | void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order) | 
|---|
| 656 | { | 
|---|
| 657 | bitmap_clear(map: bitmap, start: pos, BIT(order)); | 
|---|
| 658 | } | 
|---|
| 659 |  | 
|---|
| 660 | /** | 
|---|
| 661 | * bitmap_allocate_region - allocate bitmap region | 
|---|
| 662 | *	@bitmap: array of unsigned longs corresponding to the bitmap | 
|---|
| 663 | *	@pos: beginning of bit region to allocate | 
|---|
| 664 | *	@order: region size (log base 2 of number of bits) to allocate | 
|---|
| 665 | * | 
|---|
| 666 | * Allocate (set bits in) a specified region of a bitmap. | 
|---|
| 667 | * | 
|---|
| 668 | * Returns: 0 on success, or %-EBUSY if specified region wasn't | 
|---|
| 669 | * free (not all bits were zero). | 
|---|
| 670 | */ | 
|---|
| 671 | static __always_inline | 
|---|
| 672 | int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order) | 
|---|
| 673 | { | 
|---|
| 674 | unsigned int len = BIT(order); | 
|---|
| 675 |  | 
|---|
| 676 | if (find_next_bit(addr: bitmap, size: pos + len, offset: pos) < pos + len) | 
|---|
| 677 | return -EBUSY; | 
|---|
| 678 | bitmap_set(map: bitmap, start: pos, nbits: len); | 
|---|
| 679 | return 0; | 
|---|
| 680 | } | 
|---|
| 681 |  | 
|---|
| 682 | /** | 
|---|
| 683 | * bitmap_find_free_region - find a contiguous aligned mem region | 
|---|
| 684 | *	@bitmap: array of unsigned longs corresponding to the bitmap | 
|---|
| 685 | *	@bits: number of bits in the bitmap | 
|---|
| 686 | *	@order: region size (log base 2 of number of bits) to find | 
|---|
| 687 | * | 
|---|
| 688 | * Find a region of free (zero) bits in a @bitmap of @bits bits and | 
|---|
| 689 | * allocate them (set them to one).  Only consider regions of length | 
|---|
| 690 | * a power (@order) of two, aligned to that power of two, which | 
|---|
| 691 | * makes the search algorithm much faster. | 
|---|
| 692 | * | 
|---|
| 693 | * Returns: the bit offset in bitmap of the allocated region, | 
|---|
| 694 | * or -errno on failure. | 
|---|
| 695 | */ | 
|---|
| 696 | static __always_inline | 
|---|
| 697 | int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order) | 
|---|
| 698 | { | 
|---|
| 699 | unsigned int pos, end;		/* scans bitmap by regions of size order */ | 
|---|
| 700 |  | 
|---|
| 701 | for (pos = 0; (end = pos + BIT(order)) <= bits; pos = end) { | 
|---|
| 702 | if (!bitmap_allocate_region(bitmap, pos, order)) | 
|---|
| 703 | return pos; | 
|---|
| 704 | } | 
|---|
| 705 | return -ENOMEM; | 
|---|
| 706 | } | 
|---|
| 707 |  | 
|---|
| 708 | /** | 
|---|
| 709 | * BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap. | 
|---|
| 710 | * @n: u64 value | 
|---|
| 711 | * | 
|---|
| 712 | * Linux bitmaps are internally arrays of unsigned longs, i.e. 32-bit | 
|---|
| 713 | * integers in 32-bit environment, and 64-bit integers in 64-bit one. | 
|---|
| 714 | * | 
|---|
| 715 | * There are four combinations of endianness and length of the word in linux | 
|---|
| 716 | * ABIs: LE64, BE64, LE32 and BE32. | 
|---|
| 717 | * | 
|---|
| 718 | * On 64-bit kernels 64-bit LE and BE numbers are naturally ordered in | 
|---|
| 719 | * bitmaps and therefore don't require any special handling. | 
|---|
| 720 | * | 
|---|
| 721 | * On 32-bit kernels 32-bit LE ABI orders lo word of 64-bit number in memory | 
|---|
| 722 | * prior to hi, and 32-bit BE orders hi word prior to lo. The bitmap on the | 
|---|
| 723 | * other hand is represented as an array of 32-bit words and the position of | 
|---|
| 724 | * bit N may therefore be calculated as: word #(N/32) and bit #(N%32) in that | 
|---|
| 725 | * word.  For example, bit #42 is located at 10th position of 2nd word. | 
|---|
| 726 | * It matches 32-bit LE ABI, and we can simply let the compiler store 64-bit | 
|---|
| 727 | * values in memory as it usually does. But for BE we need to swap hi and lo | 
|---|
| 728 | * words manually. | 
|---|
| 729 | * | 
|---|
| 730 | * With all that, the macro BITMAP_FROM_U64() does explicit reordering of hi and | 
|---|
| 731 | * lo parts of u64.  For LE32 it does nothing, and for BE environment it swaps | 
|---|
| 732 | * hi and lo words, as is expected by bitmap. | 
|---|
| 733 | */ | 
|---|
| 734 | #if __BITS_PER_LONG == 64 | 
|---|
| 735 | #define BITMAP_FROM_U64(n) (n) | 
|---|
| 736 | #else | 
|---|
| 737 | #define BITMAP_FROM_U64(n) ((unsigned long) ((u64)(n) & ULONG_MAX)), \ | 
|---|
| 738 | ((unsigned long) ((u64)(n) >> 32)) | 
|---|
| 739 | #endif | 
|---|
| 740 |  | 
|---|
| 741 | /** | 
|---|
| 742 | * bitmap_from_u64 - Check and swap words within u64. | 
|---|
| 743 | *  @mask: source bitmap | 
|---|
| 744 | *  @dst:  destination bitmap | 
|---|
| 745 | * | 
|---|
| 746 | * In 32-bit Big Endian kernel, when using ``(u32 *)(&val)[*]`` | 
|---|
| 747 | * to read u64 mask, we will get the wrong word. | 
|---|
| 748 | * That is ``(u32 *)(&val)[0]`` gets the upper 32 bits, | 
|---|
| 749 | * but we expect the lower 32-bits of u64. | 
|---|
| 750 | */ | 
|---|
| 751 | static __always_inline void bitmap_from_u64(unsigned long *dst, u64 mask) | 
|---|
| 752 | { | 
|---|
| 753 | bitmap_from_arr64(dst, &mask, 64); | 
|---|
| 754 | } | 
|---|
| 755 |  | 
|---|
| 756 | /** | 
|---|
| 757 | * bitmap_read - read a value of n-bits from the memory region | 
|---|
| 758 | * @map: address to the bitmap memory region | 
|---|
| 759 | * @start: bit offset of the n-bit value | 
|---|
| 760 | * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG | 
|---|
| 761 | * | 
|---|
| 762 | * Returns: value of @nbits bits located at the @start bit offset within the | 
|---|
| 763 | * @map memory region. For @nbits = 0 and @nbits > BITS_PER_LONG the return | 
|---|
| 764 | * value is undefined. | 
|---|
| 765 | */ | 
|---|
| 766 | static __always_inline | 
|---|
| 767 | unsigned long bitmap_read(const unsigned long *map, unsigned long start, unsigned long nbits) | 
|---|
| 768 | { | 
|---|
| 769 | size_t index = BIT_WORD(start); | 
|---|
| 770 | unsigned long offset = start % BITS_PER_LONG; | 
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| 771 | unsigned long space = BITS_PER_LONG - offset; | 
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| 772 | unsigned long value_low, value_high; | 
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| 773 |  | 
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| 774 | if (unlikely(!nbits || nbits > BITS_PER_LONG)) | 
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| 775 | return 0; | 
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| 776 |  | 
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| 777 | if (space >= nbits) | 
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| 778 | return (map[index] >> offset) & BITMAP_LAST_WORD_MASK(nbits); | 
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| 779 |  | 
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| 780 | value_low = map[index] & BITMAP_FIRST_WORD_MASK(start); | 
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| 781 | value_high = map[index + 1] & BITMAP_LAST_WORD_MASK(start + nbits); | 
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| 782 | return (value_low >> offset) | (value_high << space); | 
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| 783 | } | 
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| 784 |  | 
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| 785 | /** | 
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| 786 | * bitmap_write - write n-bit value within a memory region | 
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| 787 | * @map: address to the bitmap memory region | 
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| 788 | * @value: value to write, clamped to nbits | 
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| 789 | * @start: bit offset of the n-bit value | 
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| 790 | * @nbits: size of value in bits, nonzero, up to BITS_PER_LONG. | 
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| 791 | * | 
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| 792 | * bitmap_write() behaves as-if implemented as @nbits calls of __assign_bit(), | 
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| 793 | * i.e. bits beyond @nbits are ignored: | 
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| 794 | * | 
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| 795 | *   for (bit = 0; bit < nbits; bit++) | 
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| 796 | *           __assign_bit(start + bit, bitmap, val & BIT(bit)); | 
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| 797 | * | 
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| 798 | * For @nbits == 0 and @nbits > BITS_PER_LONG no writes are performed. | 
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| 799 | */ | 
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| 800 | static __always_inline | 
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| 801 | void bitmap_write(unsigned long *map, unsigned long value, | 
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| 802 | unsigned long start, unsigned long nbits) | 
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| 803 | { | 
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| 804 | size_t index; | 
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| 805 | unsigned long offset; | 
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| 806 | unsigned long space; | 
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| 807 | unsigned long mask; | 
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| 808 | bool fit; | 
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| 809 |  | 
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| 810 | if (unlikely(!nbits || nbits > BITS_PER_LONG)) | 
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| 811 | return; | 
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| 812 |  | 
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| 813 | mask = BITMAP_LAST_WORD_MASK(nbits); | 
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| 814 | value &= mask; | 
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| 815 | offset = start % BITS_PER_LONG; | 
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| 816 | space = BITS_PER_LONG - offset; | 
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| 817 | fit = space >= nbits; | 
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| 818 | index = BIT_WORD(start); | 
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| 819 |  | 
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| 820 | map[index] &= (fit ? (~(mask << offset)) : ~BITMAP_FIRST_WORD_MASK(start)); | 
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| 821 | map[index] |= value << offset; | 
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| 822 | if (fit) | 
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| 823 | return; | 
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| 824 |  | 
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| 825 | map[index + 1] &= BITMAP_FIRST_WORD_MASK(start + nbits); | 
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| 826 | map[index + 1] |= (value >> space); | 
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| 827 | } | 
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| 828 |  | 
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| 829 | #define bitmap_get_value8(map, start)			\ | 
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| 830 | bitmap_read(map, start, BITS_PER_BYTE) | 
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| 831 | #define bitmap_set_value8(map, value, start)		\ | 
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| 832 | bitmap_write(map, value, start, BITS_PER_BYTE) | 
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| 833 |  | 
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| 834 | #endif /* __ASSEMBLY__ */ | 
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| 835 |  | 
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| 836 | #endif /* __LINUX_BITMAP_H */ | 
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| 837 |  | 
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