| 1 | /* SPDX-License-Identifier: GPL-2.0-only */ | 
|---|---|
| 2 | /* | 
| 3 | * Copyright (c) 2023 Javier Carrasco <javier.carrasco@wolfvision.net> | 
| 4 | */ | 
| 5 | |
| 6 | #ifndef _TOUCH_OVERLAY | 
| 7 | #define _TOUCH_OVERLAY | 
| 8 | |
| 9 | #include <linux/types.h> | 
| 10 | |
| 11 | struct input_dev; | 
| 12 | |
| 13 | int touch_overlay_map(struct list_head *list, struct input_dev *input); | 
| 14 | |
| 15 | void touch_overlay_get_touchscreen_abs(struct list_head *list, u16 *x, u16 *y); | 
| 16 | |
| 17 | bool touch_overlay_mapped_touchscreen(struct list_head *list); | 
| 18 | |
| 19 | bool touch_overlay_process_contact(struct list_head *list, | 
| 20 | struct input_dev *input, | 
| 21 | struct input_mt_pos *pos, int slot); | 
| 22 | |
| 23 | void touch_overlay_sync_frame(struct list_head *list, struct input_dev *input); | 
| 24 | |
| 25 | #endif | 
| 26 | 
