| 1 | /* SPDX-License-Identifier: GPL-2.0-only */ | 
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| 2 |  | 
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| 3 | #ifndef WW_RT | 
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| 4 |  | 
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| 5 | #define MUTEX		mutex | 
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| 6 | #define MUTEX_WAITER	mutex_waiter | 
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| 7 |  | 
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| 8 | static inline struct mutex_waiter * | 
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| 9 | __ww_waiter_first(struct mutex *lock) | 
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| 10 | { | 
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| 11 | struct mutex_waiter *w; | 
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| 12 |  | 
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| 13 | w = list_first_entry(&lock->wait_list, struct mutex_waiter, list); | 
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| 14 | if (list_entry_is_head(w, &lock->wait_list, list)) | 
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| 15 | return NULL; | 
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| 16 |  | 
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| 17 | return w; | 
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| 18 | } | 
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| 19 |  | 
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| 20 | static inline struct mutex_waiter * | 
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| 21 | __ww_waiter_next(struct mutex *lock, struct mutex_waiter *w) | 
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| 22 | { | 
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| 23 | w = list_next_entry(w, list); | 
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| 24 | if (list_entry_is_head(w, &lock->wait_list, list)) | 
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| 25 | return NULL; | 
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| 26 |  | 
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| 27 | return w; | 
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| 28 | } | 
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| 29 |  | 
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| 30 | static inline struct mutex_waiter * | 
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| 31 | __ww_waiter_prev(struct mutex *lock, struct mutex_waiter *w) | 
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| 32 | { | 
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| 33 | w = list_prev_entry(w, list); | 
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| 34 | if (list_entry_is_head(w, &lock->wait_list, list)) | 
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| 35 | return NULL; | 
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| 36 |  | 
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| 37 | return w; | 
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| 38 | } | 
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| 39 |  | 
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| 40 | static inline struct mutex_waiter * | 
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| 41 | __ww_waiter_last(struct mutex *lock) | 
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| 42 | { | 
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| 43 | struct mutex_waiter *w; | 
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| 44 |  | 
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| 45 | w = list_last_entry(&lock->wait_list, struct mutex_waiter, list); | 
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| 46 | if (list_entry_is_head(w, &lock->wait_list, list)) | 
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| 47 | return NULL; | 
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| 48 |  | 
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| 49 | return w; | 
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| 50 | } | 
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| 51 |  | 
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| 52 | static inline void | 
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| 53 | __ww_waiter_add(struct mutex *lock, struct mutex_waiter *waiter, struct mutex_waiter *pos) | 
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| 54 | { | 
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| 55 | struct list_head *p = &lock->wait_list; | 
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| 56 | if (pos) | 
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| 57 | p = &pos->list; | 
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| 58 | __mutex_add_waiter(lock, waiter, list: p); | 
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| 59 | } | 
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| 60 |  | 
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| 61 | static inline struct task_struct * | 
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| 62 | __ww_mutex_owner(struct mutex *lock) | 
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| 63 | { | 
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| 64 | return __mutex_owner(lock); | 
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| 65 | } | 
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| 66 |  | 
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| 67 | static inline bool | 
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| 68 | __ww_mutex_has_waiters(struct mutex *lock) | 
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| 69 | { | 
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| 70 | return atomic_long_read(v: &lock->owner) & MUTEX_FLAG_WAITERS; | 
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| 71 | } | 
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| 72 |  | 
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| 73 | static inline void lock_wait_lock(struct mutex *lock, unsigned long *flags) | 
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| 74 | { | 
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| 75 | raw_spin_lock_irqsave(&lock->wait_lock, *flags); | 
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| 76 | } | 
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| 77 |  | 
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| 78 | static inline void unlock_wait_lock(struct mutex *lock, unsigned long *flags) | 
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| 79 | { | 
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| 80 | raw_spin_unlock_irqrestore(&lock->wait_lock, *flags); | 
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| 81 | } | 
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| 82 |  | 
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| 83 | static inline void lockdep_assert_wait_lock_held(struct mutex *lock) | 
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| 84 | { | 
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| 85 | lockdep_assert_held(&lock->wait_lock); | 
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| 86 | } | 
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| 87 |  | 
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| 88 | #else /* WW_RT */ | 
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| 89 |  | 
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| 90 | #define MUTEX		rt_mutex | 
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| 91 | #define MUTEX_WAITER	rt_mutex_waiter | 
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| 92 |  | 
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| 93 | static inline struct rt_mutex_waiter * | 
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| 94 | __ww_waiter_first(struct rt_mutex *lock) | 
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| 95 | { | 
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| 96 | struct rb_node *n = rb_first(&lock->rtmutex.waiters.rb_root); | 
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| 97 | if (!n) | 
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| 98 | return NULL; | 
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| 99 | return rb_entry(n, struct rt_mutex_waiter, tree.entry); | 
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| 100 | } | 
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| 101 |  | 
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| 102 | static inline struct rt_mutex_waiter * | 
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| 103 | __ww_waiter_next(struct rt_mutex *lock, struct rt_mutex_waiter *w) | 
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| 104 | { | 
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| 105 | struct rb_node *n = rb_next(&w->tree.entry); | 
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| 106 | if (!n) | 
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| 107 | return NULL; | 
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| 108 | return rb_entry(n, struct rt_mutex_waiter, tree.entry); | 
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| 109 | } | 
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| 110 |  | 
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| 111 | static inline struct rt_mutex_waiter * | 
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| 112 | __ww_waiter_prev(struct rt_mutex *lock, struct rt_mutex_waiter *w) | 
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| 113 | { | 
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| 114 | struct rb_node *n = rb_prev(&w->tree.entry); | 
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| 115 | if (!n) | 
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| 116 | return NULL; | 
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| 117 | return rb_entry(n, struct rt_mutex_waiter, tree.entry); | 
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| 118 | } | 
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| 119 |  | 
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| 120 | static inline struct rt_mutex_waiter * | 
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| 121 | __ww_waiter_last(struct rt_mutex *lock) | 
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| 122 | { | 
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| 123 | struct rb_node *n = rb_last(&lock->rtmutex.waiters.rb_root); | 
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| 124 | if (!n) | 
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| 125 | return NULL; | 
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| 126 | return rb_entry(n, struct rt_mutex_waiter, tree.entry); | 
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| 127 | } | 
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| 128 |  | 
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| 129 | static inline void | 
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| 130 | __ww_waiter_add(struct rt_mutex *lock, struct rt_mutex_waiter *waiter, struct rt_mutex_waiter *pos) | 
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| 131 | { | 
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| 132 | /* RT unconditionally adds the waiter first and then removes it on error */ | 
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| 133 | } | 
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| 134 |  | 
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| 135 | static inline struct task_struct * | 
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| 136 | __ww_mutex_owner(struct rt_mutex *lock) | 
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| 137 | { | 
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| 138 | return rt_mutex_owner(&lock->rtmutex); | 
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| 139 | } | 
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| 140 |  | 
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| 141 | static inline bool | 
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| 142 | __ww_mutex_has_waiters(struct rt_mutex *lock) | 
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| 143 | { | 
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| 144 | return rt_mutex_has_waiters(&lock->rtmutex); | 
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| 145 | } | 
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| 146 |  | 
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| 147 | static inline void lock_wait_lock(struct rt_mutex *lock, unsigned long *flags) | 
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| 148 | { | 
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| 149 | raw_spin_lock_irqsave(&lock->rtmutex.wait_lock, *flags); | 
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| 150 | } | 
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| 151 |  | 
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| 152 | static inline void unlock_wait_lock(struct rt_mutex *lock, unsigned long *flags) | 
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| 153 | { | 
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| 154 | raw_spin_unlock_irqrestore(&lock->rtmutex.wait_lock, *flags); | 
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| 155 | } | 
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| 156 |  | 
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| 157 | static inline void lockdep_assert_wait_lock_held(struct rt_mutex *lock) | 
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| 158 | { | 
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| 159 | lockdep_assert_held(&lock->rtmutex.wait_lock); | 
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| 160 | } | 
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| 161 |  | 
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| 162 | #endif /* WW_RT */ | 
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| 163 |  | 
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| 164 | /* | 
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| 165 | * Wait-Die: | 
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| 166 | *   The newer transactions are killed when: | 
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| 167 | *     It (the new transaction) makes a request for a lock being held | 
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| 168 | *     by an older transaction. | 
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| 169 | * | 
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| 170 | * Wound-Wait: | 
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| 171 | *   The newer transactions are wounded when: | 
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| 172 | *     An older transaction makes a request for a lock being held by | 
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| 173 | *     the newer transaction. | 
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| 174 | */ | 
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| 175 |  | 
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| 176 | /* | 
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| 177 | * Associate the ww_mutex @ww with the context @ww_ctx under which we acquired | 
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| 178 | * it. | 
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| 179 | */ | 
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| 180 | static __always_inline void | 
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| 181 | ww_mutex_lock_acquired(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx) | 
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| 182 | { | 
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| 183 | #ifdef DEBUG_WW_MUTEXES | 
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| 184 | /* | 
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| 185 | * If this WARN_ON triggers, you used ww_mutex_lock to acquire, | 
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| 186 | * but released with a normal mutex_unlock in this call. | 
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| 187 | * | 
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| 188 | * This should never happen, always use ww_mutex_unlock. | 
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| 189 | */ | 
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| 190 | DEBUG_LOCKS_WARN_ON(ww->ctx); | 
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| 191 |  | 
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| 192 | /* | 
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| 193 | * Not quite done after calling ww_acquire_done() ? | 
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| 194 | */ | 
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| 195 | DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire); | 
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| 196 |  | 
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| 197 | if (ww_ctx->contending_lock) { | 
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| 198 | /* | 
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| 199 | * After -EDEADLK you tried to | 
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| 200 | * acquire a different ww_mutex? Bad! | 
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| 201 | */ | 
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| 202 | DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww); | 
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| 203 |  | 
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| 204 | /* | 
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| 205 | * You called ww_mutex_lock after receiving -EDEADLK, | 
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| 206 | * but 'forgot' to unlock everything else first? | 
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| 207 | */ | 
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| 208 | DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0); | 
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| 209 | ww_ctx->contending_lock = NULL; | 
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| 210 | } | 
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| 211 |  | 
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| 212 | /* | 
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| 213 | * Naughty, using a different class will lead to undefined behavior! | 
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| 214 | */ | 
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| 215 | DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class); | 
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| 216 | #endif | 
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| 217 | ww_ctx->acquired++; | 
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| 218 | ww->ctx = ww_ctx; | 
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| 219 | } | 
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| 220 |  | 
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| 221 | /* | 
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| 222 | * Determine if @a is 'less' than @b. IOW, either @a is a lower priority task | 
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| 223 | * or, when of equal priority, a younger transaction than @b. | 
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| 224 | * | 
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| 225 | * Depending on the algorithm, @a will either need to wait for @b, or die. | 
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| 226 | */ | 
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| 227 | static inline bool | 
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| 228 | __ww_ctx_less(struct ww_acquire_ctx *a, struct ww_acquire_ctx *b) | 
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| 229 | { | 
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| 230 | /* | 
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| 231 | * Can only do the RT prio for WW_RT, because task->prio isn't stable due to PI, | 
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| 232 | * so the wait_list ordering will go wobbly. rt_mutex re-queues the waiter and | 
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| 233 | * isn't affected by this. | 
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| 234 | */ | 
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| 235 | #ifdef WW_RT | 
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| 236 | /* kernel prio; less is more */ | 
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| 237 | int a_prio = a->task->prio; | 
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| 238 | int b_prio = b->task->prio; | 
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| 239 |  | 
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| 240 | if (rt_or_dl_prio(a_prio) || rt_or_dl_prio(b_prio)) { | 
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| 241 |  | 
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| 242 | if (a_prio > b_prio) | 
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| 243 | return true; | 
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| 244 |  | 
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| 245 | if (a_prio < b_prio) | 
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| 246 | return false; | 
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| 247 |  | 
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| 248 | /* equal static prio */ | 
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| 249 |  | 
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| 250 | if (dl_prio(a_prio)) { | 
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| 251 | if (dl_time_before(b->task->dl.deadline, | 
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| 252 | a->task->dl.deadline)) | 
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| 253 | return true; | 
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| 254 |  | 
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| 255 | if (dl_time_before(a->task->dl.deadline, | 
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| 256 | b->task->dl.deadline)) | 
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| 257 | return false; | 
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| 258 | } | 
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| 259 |  | 
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| 260 | /* equal prio */ | 
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| 261 | } | 
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| 262 | #endif | 
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| 263 |  | 
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| 264 | /* FIFO order tie break -- bigger is younger */ | 
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| 265 | return (signed long)(a->stamp - b->stamp) > 0; | 
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| 266 | } | 
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| 267 |  | 
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| 268 | /* | 
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| 269 | * Wait-Die; wake a lesser waiter context (when locks held) such that it can | 
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| 270 | * die. | 
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| 271 | * | 
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| 272 | * Among waiters with context, only the first one can have other locks acquired | 
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| 273 | * already (ctx->acquired > 0), because __ww_mutex_add_waiter() and | 
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| 274 | * __ww_mutex_check_kill() wake any but the earliest context. | 
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| 275 | */ | 
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| 276 | static bool | 
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| 277 | __ww_mutex_die(struct MUTEX *lock, struct MUTEX_WAITER *waiter, | 
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| 278 | struct ww_acquire_ctx *ww_ctx, struct wake_q_head *wake_q) | 
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| 279 | { | 
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| 280 | if (!ww_ctx->is_wait_die) | 
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| 281 | return false; | 
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| 282 |  | 
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| 283 | if (waiter->ww_ctx->acquired > 0 && __ww_ctx_less(a: waiter->ww_ctx, b: ww_ctx)) { | 
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| 284 | #ifndef WW_RT | 
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| 285 | debug_mutex_wake_waiter(lock, waiter); | 
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| 286 | #endif | 
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| 287 | /* | 
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| 288 | * When waking up the task to die, be sure to clear the | 
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| 289 | * blocked_on pointer. Otherwise we can see circular | 
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| 290 | * blocked_on relationships that can't resolve. | 
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| 291 | */ | 
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| 292 | __clear_task_blocked_on(p: waiter->task, m: lock); | 
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| 293 | wake_q_add(head: wake_q, task: waiter->task); | 
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| 294 | } | 
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| 295 |  | 
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| 296 | return true; | 
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| 297 | } | 
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| 298 |  | 
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| 299 | /* | 
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| 300 | * Wound-Wait; wound a lesser @hold_ctx if it holds the lock. | 
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| 301 | * | 
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| 302 | * Wound the lock holder if there are waiters with more important transactions | 
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| 303 | * than the lock holders. Even if multiple waiters may wound the lock holder, | 
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| 304 | * it's sufficient that only one does. | 
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| 305 | */ | 
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| 306 | static bool __ww_mutex_wound(struct MUTEX *lock, | 
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| 307 | struct ww_acquire_ctx *ww_ctx, | 
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| 308 | struct ww_acquire_ctx *hold_ctx, | 
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| 309 | struct wake_q_head *wake_q) | 
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| 310 | { | 
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| 311 | struct task_struct *owner = __ww_mutex_owner(lock); | 
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| 312 |  | 
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| 313 | lockdep_assert_wait_lock_held(lock); | 
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| 314 |  | 
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| 315 | /* | 
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| 316 | * Possible through __ww_mutex_add_waiter() when we race with | 
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| 317 | * ww_mutex_set_context_fastpath(). In that case we'll get here again | 
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| 318 | * through __ww_mutex_check_waiters(). | 
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| 319 | */ | 
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| 320 | if (!hold_ctx) | 
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| 321 | return false; | 
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| 322 |  | 
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| 323 | /* | 
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| 324 | * Can have !owner because of __mutex_unlock_slowpath(), but if owner, | 
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| 325 | * it cannot go away because we'll have FLAG_WAITERS set and hold | 
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| 326 | * wait_lock. | 
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| 327 | */ | 
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| 328 | if (!owner) | 
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| 329 | return false; | 
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| 330 |  | 
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| 331 | if (ww_ctx->acquired > 0 && __ww_ctx_less(a: hold_ctx, b: ww_ctx)) { | 
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| 332 | hold_ctx->wounded = 1; | 
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| 333 |  | 
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| 334 | /* | 
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| 335 | * wake_up_process() paired with set_current_state() | 
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| 336 | * inserts sufficient barriers to make sure @owner either sees | 
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| 337 | * it's wounded in __ww_mutex_check_kill() or has a | 
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| 338 | * wakeup pending to re-read the wounded state. | 
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| 339 | */ | 
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| 340 | if (owner != current) { | 
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| 341 | /* | 
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| 342 | * When waking up the task to wound, be sure to clear the | 
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| 343 | * blocked_on pointer. Otherwise we can see circular | 
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| 344 | * blocked_on relationships that can't resolve. | 
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| 345 | * | 
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| 346 | * NOTE: We pass NULL here instead of lock, because we | 
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| 347 | * are waking the mutex owner, who may be currently | 
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| 348 | * blocked on a different mutex. | 
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| 349 | */ | 
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| 350 | __clear_task_blocked_on(p: owner, NULL); | 
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| 351 | wake_q_add(head: wake_q, task: owner); | 
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| 352 | } | 
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| 353 | return true; | 
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| 354 | } | 
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| 355 |  | 
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| 356 | return false; | 
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| 357 | } | 
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| 358 |  | 
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| 359 | /* | 
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| 360 | * We just acquired @lock under @ww_ctx, if there are more important contexts | 
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| 361 | * waiting behind us on the wait-list, check if they need to die, or wound us. | 
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| 362 | * | 
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| 363 | * See __ww_mutex_add_waiter() for the list-order construction; basically the | 
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| 364 | * list is ordered by stamp, smallest (oldest) first. | 
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| 365 | * | 
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| 366 | * This relies on never mixing wait-die/wound-wait on the same wait-list; | 
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| 367 | * which is currently ensured by that being a ww_class property. | 
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| 368 | * | 
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| 369 | * The current task must not be on the wait list. | 
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| 370 | */ | 
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| 371 | static void | 
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| 372 | __ww_mutex_check_waiters(struct MUTEX *lock, struct ww_acquire_ctx *ww_ctx, | 
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| 373 | struct wake_q_head *wake_q) | 
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| 374 | { | 
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| 375 | struct MUTEX_WAITER *cur; | 
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| 376 |  | 
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| 377 | lockdep_assert_wait_lock_held(lock); | 
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| 378 |  | 
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| 379 | for (cur = __ww_waiter_first(lock); cur; | 
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| 380 | cur = __ww_waiter_next(lock, w: cur)) { | 
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| 381 |  | 
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| 382 | if (!cur->ww_ctx) | 
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| 383 | continue; | 
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| 384 |  | 
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| 385 | if (__ww_mutex_die(lock, waiter: cur, ww_ctx, wake_q) || | 
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| 386 | __ww_mutex_wound(lock, ww_ctx: cur->ww_ctx, hold_ctx: ww_ctx, wake_q)) | 
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| 387 | break; | 
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| 388 | } | 
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| 389 | } | 
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| 390 |  | 
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| 391 | /* | 
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| 392 | * After acquiring lock with fastpath, where we do not hold wait_lock, set ctx | 
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| 393 | * and wake up any waiters so they can recheck. | 
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| 394 | */ | 
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| 395 | static __always_inline void | 
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| 396 | ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) | 
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| 397 | { | 
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| 398 | DEFINE_WAKE_Q(wake_q); | 
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| 399 | unsigned long flags; | 
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| 400 |  | 
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| 401 | ww_mutex_lock_acquired(ww: lock, ww_ctx: ctx); | 
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| 402 |  | 
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| 403 | /* | 
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| 404 | * The lock->ctx update should be visible on all cores before | 
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| 405 | * the WAITERS check is done, otherwise contended waiters might be | 
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| 406 | * missed. The contended waiters will either see ww_ctx == NULL | 
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| 407 | * and keep spinning, or it will acquire wait_lock, add itself | 
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| 408 | * to waiter list and sleep. | 
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| 409 | */ | 
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| 410 | smp_mb(); /* See comments above and below. */ | 
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| 411 |  | 
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| 412 | /* | 
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| 413 | * [W] ww->ctx = ctx	    [W] MUTEX_FLAG_WAITERS | 
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| 414 | *     MB		        MB | 
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| 415 | * [R] MUTEX_FLAG_WAITERS   [R] ww->ctx | 
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| 416 | * | 
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| 417 | * The memory barrier above pairs with the memory barrier in | 
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| 418 | * __ww_mutex_add_waiter() and makes sure we either observe ww->ctx | 
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| 419 | * and/or !empty list. | 
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| 420 | */ | 
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| 421 | if (likely(!__ww_mutex_has_waiters(&lock->base))) | 
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| 422 | return; | 
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| 423 |  | 
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| 424 | /* | 
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| 425 | * Uh oh, we raced in fastpath, check if any of the waiters need to | 
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| 426 | * die or wound us. | 
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| 427 | */ | 
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| 428 | lock_wait_lock(lock: &lock->base, flags: &flags); | 
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| 429 | __ww_mutex_check_waiters(lock: &lock->base, ww_ctx: ctx, wake_q: &wake_q); | 
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| 430 | preempt_disable(); | 
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| 431 | unlock_wait_lock(lock: &lock->base, flags: &flags); | 
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| 432 | wake_up_q(head: &wake_q); | 
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| 433 | preempt_enable(); | 
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| 434 | } | 
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| 435 |  | 
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| 436 | static __always_inline int | 
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| 437 | __ww_mutex_kill(struct MUTEX *lock, struct ww_acquire_ctx *ww_ctx) | 
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| 438 | { | 
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| 439 | if (ww_ctx->acquired > 0) { | 
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| 440 | #ifdef DEBUG_WW_MUTEXES | 
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| 441 | struct ww_mutex *ww; | 
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| 442 |  | 
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| 443 | ww = container_of(lock, struct ww_mutex, base); | 
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| 444 | DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock); | 
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| 445 | ww_ctx->contending_lock = ww; | 
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| 446 | #endif | 
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| 447 | return -EDEADLK; | 
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| 448 | } | 
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| 449 |  | 
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| 450 | return 0; | 
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| 451 | } | 
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| 452 |  | 
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| 453 | /* | 
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| 454 | * Check the wound condition for the current lock acquire. | 
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| 455 | * | 
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| 456 | * Wound-Wait: If we're wounded, kill ourself. | 
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| 457 | * | 
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| 458 | * Wait-Die: If we're trying to acquire a lock already held by an older | 
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| 459 | *           context, kill ourselves. | 
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| 460 | * | 
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| 461 | * Since __ww_mutex_add_waiter() orders the wait-list on stamp, we only have to | 
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| 462 | * look at waiters before us in the wait-list. | 
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| 463 | */ | 
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| 464 | static inline int | 
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| 465 | __ww_mutex_check_kill(struct MUTEX *lock, struct MUTEX_WAITER *waiter, | 
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| 466 | struct ww_acquire_ctx *ctx) | 
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| 467 | { | 
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| 468 | struct ww_mutex *ww = container_of(lock, struct ww_mutex, base); | 
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| 469 | struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx); | 
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| 470 | struct MUTEX_WAITER *cur; | 
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| 471 |  | 
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| 472 | if (ctx->acquired == 0) | 
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| 473 | return 0; | 
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| 474 |  | 
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| 475 | if (!ctx->is_wait_die) { | 
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| 476 | if (ctx->wounded) | 
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| 477 | return __ww_mutex_kill(lock, ww_ctx: ctx); | 
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| 478 |  | 
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| 479 | return 0; | 
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| 480 | } | 
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| 481 |  | 
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| 482 | if (hold_ctx && __ww_ctx_less(a: ctx, b: hold_ctx)) | 
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| 483 | return __ww_mutex_kill(lock, ww_ctx: ctx); | 
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| 484 |  | 
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| 485 | /* | 
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| 486 | * If there is a waiter in front of us that has a context, then its | 
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| 487 | * stamp is earlier than ours and we must kill ourself. | 
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| 488 | */ | 
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| 489 | for (cur = __ww_waiter_prev(lock, w: waiter); cur; | 
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| 490 | cur = __ww_waiter_prev(lock, w: cur)) { | 
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| 491 |  | 
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| 492 | if (!cur->ww_ctx) | 
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| 493 | continue; | 
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| 494 |  | 
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| 495 | return __ww_mutex_kill(lock, ww_ctx: ctx); | 
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| 496 | } | 
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| 497 |  | 
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| 498 | return 0; | 
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| 499 | } | 
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| 500 |  | 
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| 501 | /* | 
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| 502 | * Add @waiter to the wait-list, keep the wait-list ordered by stamp, smallest | 
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| 503 | * first. Such that older contexts are preferred to acquire the lock over | 
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| 504 | * younger contexts. | 
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| 505 | * | 
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| 506 | * Waiters without context are interspersed in FIFO order. | 
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| 507 | * | 
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| 508 | * Furthermore, for Wait-Die kill ourself immediately when possible (there are | 
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| 509 | * older contexts already waiting) to avoid unnecessary waiting and for | 
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| 510 | * Wound-Wait ensure we wound the owning context when it is younger. | 
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| 511 | */ | 
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| 512 | static inline int | 
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| 513 | __ww_mutex_add_waiter(struct MUTEX_WAITER *waiter, | 
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| 514 | struct MUTEX *lock, | 
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| 515 | struct ww_acquire_ctx *ww_ctx, | 
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| 516 | struct wake_q_head *wake_q) | 
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| 517 | { | 
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| 518 | struct MUTEX_WAITER *cur, *pos = NULL; | 
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| 519 | bool is_wait_die; | 
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| 520 |  | 
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| 521 | if (!ww_ctx) { | 
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| 522 | __ww_waiter_add(lock, waiter, NULL); | 
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| 523 | return 0; | 
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| 524 | } | 
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| 525 |  | 
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| 526 | is_wait_die = ww_ctx->is_wait_die; | 
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| 527 |  | 
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| 528 | /* | 
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| 529 | * Add the waiter before the first waiter with a higher stamp. | 
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| 530 | * Waiters without a context are skipped to avoid starving | 
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| 531 | * them. Wait-Die waiters may die here. Wound-Wait waiters | 
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| 532 | * never die here, but they are sorted in stamp order and | 
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| 533 | * may wound the lock holder. | 
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| 534 | */ | 
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| 535 | for (cur = __ww_waiter_last(lock); cur; | 
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| 536 | cur = __ww_waiter_prev(lock, w: cur)) { | 
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| 537 |  | 
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| 538 | if (!cur->ww_ctx) | 
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| 539 | continue; | 
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| 540 |  | 
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| 541 | if (__ww_ctx_less(a: ww_ctx, b: cur->ww_ctx)) { | 
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| 542 | /* | 
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| 543 | * Wait-Die: if we find an older context waiting, there | 
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| 544 | * is no point in queueing behind it, as we'd have to | 
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| 545 | * die the moment it would acquire the lock. | 
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| 546 | */ | 
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| 547 | if (is_wait_die) { | 
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| 548 | int ret = __ww_mutex_kill(lock, ww_ctx); | 
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| 549 |  | 
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| 550 | if (ret) | 
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| 551 | return ret; | 
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| 552 | } | 
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| 553 |  | 
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| 554 | break; | 
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| 555 | } | 
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| 556 |  | 
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| 557 | pos = cur; | 
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| 558 |  | 
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| 559 | /* Wait-Die: ensure younger waiters die. */ | 
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| 560 | __ww_mutex_die(lock, waiter: cur, ww_ctx, wake_q); | 
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| 561 | } | 
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| 562 |  | 
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| 563 | __ww_waiter_add(lock, waiter, pos); | 
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| 564 |  | 
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| 565 | /* | 
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| 566 | * Wound-Wait: if we're blocking on a mutex owned by a younger context, | 
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| 567 | * wound that such that we might proceed. | 
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| 568 | */ | 
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| 569 | if (!is_wait_die) { | 
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| 570 | struct ww_mutex *ww = container_of(lock, struct ww_mutex, base); | 
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| 571 |  | 
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| 572 | /* | 
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| 573 | * See ww_mutex_set_context_fastpath(). Orders setting | 
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| 574 | * MUTEX_FLAG_WAITERS vs the ww->ctx load, | 
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| 575 | * such that either we or the fastpath will wound @ww->ctx. | 
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| 576 | */ | 
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| 577 | smp_mb(); | 
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| 578 | __ww_mutex_wound(lock, ww_ctx, hold_ctx: ww->ctx, wake_q); | 
|---|
| 579 | } | 
|---|
| 580 |  | 
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| 581 | return 0; | 
|---|
| 582 | } | 
|---|
| 583 |  | 
|---|
| 584 | static inline void __ww_mutex_unlock(struct ww_mutex *lock) | 
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| 585 | { | 
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| 586 | if (lock->ctx) { | 
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| 587 | #ifdef DEBUG_WW_MUTEXES | 
|---|
| 588 | DEBUG_LOCKS_WARN_ON(!lock->ctx->acquired); | 
|---|
| 589 | #endif | 
|---|
| 590 | if (lock->ctx->acquired > 0) | 
|---|
| 591 | lock->ctx->acquired--; | 
|---|
| 592 | lock->ctx = NULL; | 
|---|
| 593 | } | 
|---|
| 594 | } | 
|---|
| 595 |  | 
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